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Old Jul 27, 2009, 08:24 PM // 20:24   #81
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Originally Posted by Arduinna View Post
I don't want solid details, I'd like to be included into the process of creating the new update, as I was expecting would happen after the "We want players to feel connected to what we are developing even though it may be months away from release, so during development we will be more open about our process and what we are working on."

Also, Regina posted this in response to a player asking her about this, not because Anet decide to ''Hey, let's keep our playerbase informed by handing out some information every now and then". Small detail, but it emphasizes the nature of communication.

But maybe I'm expecting too much from Anet at the moment.
I doubt its that hard a job... I mean, all they have to do is ask regina to make a post: "Hello guys, I'm not allowed to tell you what exactly everything we're doing, but I can tell you a tiny bit: XYZ. If everything goes as planned, it should be ready by ZXY" Thats it. A.Net is losing the player base because of that lack of communication. All they have to do is just to come here and make some posts, even if no real new info. will be in them, at least we know we're getting un update. Or, if we aren't, they can also tell us that and why... It really isn't that complicated...
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Old Jul 27, 2009, 08:30 PM // 20:30   #82
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Originally Posted by Arduinna View Post
Also, Regina posted this in response to a player asking her about this, not because Anet decide to ''Hey, let's keep our playerbase informed by handing out some information every now and then". Small detail, but it emphasizes the nature of communication.

But maybe I'm expecting too much from Anet at the moment.
So wait, you complain that Anet don't communicate enough, and when they do communicate, you still complain?

Maybe you are expecting too much.

Don't get me wrong, maybe they could be a bit more forward with the approach to issues and updates, but somehow I feel that people are taking this issue way too far for what is essentially a non subscription based online game.
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Old Jul 27, 2009, 08:46 PM // 20:46   #83
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Originally Posted by Yoom Omer View Post
I doubt its that hard a job... I mean, all they have to do is ask regina to make a post: "Hello guys, I'm not allowed to tell you what exactly everything we're doing, but I can tell you a tiny bit: XYZ. If everything goes as planned, it should be ready by ZXY" Thats it. A.Net is losing the player base because of that lack of communication. All they have to do is just to come here and make some posts, even if no real new info. will be in them, at least we know we're getting un update. Or, if we aren't, they can also tell us that and why... It really isn't that complicated...
That's right, there is a lack of communication here. Real communication, just tell us the estimated time when a developer would be freed up to work on the XTH, if you can't give us an ETA. How hard is that?

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Originally Posted by Spiritweaver View Post
Don't get me wrong, maybe they could be a bit more forward with the approach to issues and updates, but somehow I feel that people are taking this issue way too far for what is essentially a non subscription based online game.
Because unlike you, we actually DO care about when the XTH gets fixed:

Quote:
Originally Posted by Spiritweaver
I don't care either way. It's not like anyone's life depends on it or that Guild Wars has become unplayable because of it.
That is why you can never understand us.

Last edited by Daesu; Jul 27, 2009 at 08:48 PM // 20:48..
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Old Jul 27, 2009, 08:52 PM // 20:52   #84
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Because unlike you, we actually DO care about when the XTH gets fixed:
Why is it so important to you? Why do you care about an online virtual betting house so much?
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Old Jul 27, 2009, 08:54 PM // 20:54   #85
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Because unlike you, we actually DO care about when the XTH gets fixed:
Nobody cares about your income stream.
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Old Jul 27, 2009, 09:13 PM // 21:13   #86
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More info courtesy of "obscure wiki talk pages" again (hey I <3 the wiki really, but finding this information is near impossible unless you just happen to stumble across it)-

Person asks:
Quote:
Hello Regina, just a quick question; at the start of the year Anet informed the community of a switch in the way it would be supplying new content, with monthly skill updates and 3-4 monthly content updates, while at the same time increasing the communication between anet and the player base as to what updates were being worked on and roughly when the community could hope to receive them. As the last content update was at the end of april, this would put the next content update at the end of august at the latest, however their still has not been any dev update informing the community about this coming content, therefore I am just curious as to if the content update itself will be delayed past its expected august date or if it has instead been decided to provide this content as a surprise to the community in august and thus the lack of a dev update?
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Originally Posted by Regina
That was from a developer update written by the development team. We have not forgotten about it. The team has been having discussions about future content updates, and of course those discussions are taking place while keeping that message in mind, but balancing that against what resources we have. You know that Linsey worked for months with no weekends, often working 80 or more hours per week and staying overnight at the office to get that update out the door. This is not a pace that Linsey can sustain forever. Because of the success of the update, we've been able to get resources to hire another designer. This will help Linsey so much with the workload. This hiring process has taken a while, but this is pretty normal when it comes to hiring. The team has high standards, and they've been looking for the most qualified and best candidates. Linsey is keenly aware of that messaging, and she knows that you want information. We just need to make sure that all our ducks are in a row before we discuss details in public.
http://wiki.guildwars.com/wiki/User_...Content_update
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Old Jul 27, 2009, 09:29 PM // 21:29   #87
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fun fact: Anet isn't Nintendo. Don't expect them to be as up to date as all the corporate kings of video games.

I see anet as a really small company who just happen to produce really great gems of video games. It's quite understandable that things are very slow for them and the fact they even get things done is a surprise with what a HUGE game guild wars is.

Players wonder why anet takes so long to produce updates. Well. Have you ever heard the term "Crunch time" before? Video game design takes a shitload long time. And like-said, Linsey worked without sleep. This is quite believable, especially for smaller video game teams because of the infamous "Crunch time"

Though, with that being made clear, if we'll get 7 heroes in the end, I'm willing to wait longer. In fact, I'd be happy if that's the whole content update. There's not much else GW needs besides a market place which had been scrapped. We don't need any more bells or whistles unless they get more devs.

Last edited by Lishy; Jul 27, 2009 at 09:35 PM // 21:35..
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Old Jul 27, 2009, 09:29 PM // 21:29   #88
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Originally Posted by Inde View Post
More info courtesy of "obscure wiki talk pages" again (hey I <3 the wiki really, but finding this information is near impossible unless you just happen to stumble across it)
I'm usually all over Regina's page, because lately she's been pushed into saying things that actually shed some light on player issues (not often, but it happens). I still don't understand the point of having a PR team if Anet never tells us anything, but oh well.

Anyway, by the way she's been wording her statements on the wiki.....I would assume that the content update is going to either get delayed or scrapped. Just read it and tell me if you get a similar feeling, but I think it's delayed at best.

Quote:
Originally Posted by Kain Fz
fun fact: Anet isn't Nintendo. Don't expect them to be as up to date as all the corporate kings of video games.

I see anet as a really small company who just happen to produce really great gems of video games. It's quite understandable that things are very slow for them and the fact they even get things done is a surprise.]
If Anet is too small to get things done, then they shouldn't be promising things they can't deliver.

For example: In college, I did some small-scale carpentry to earn a little extra money (just shelfs, bookcases, etc). I did the jobs that I could do. I never took on the large refurbishing jobs or the other shit that made lots of money, because I didn't have the time or resources to do it. And if I had taken on one of those jobs, I wouldn't have been able to do it, I would have lost the job, and then developed a bad reputation for starting jobs that I couldn't finish (which in a business that depends on your rep, that's a death-sentence).

Do you see what I mean? Don't fcking promise us something if it's more than your small staff can deliver. And, be fcking honest about why you can't do it or you develop a bad reputation, which can be a death sentence in the video game world as well.

Last edited by Karate Jesus; Jul 27, 2009 at 09:41 PM // 21:41..
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Old Jul 27, 2009, 09:41 PM // 21:41   #89
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Originally Posted by Spiritweaver View Post
So wait, you complain that Anet don't communicate enough, and when they do communicate, you still complain?
Because she still isn't saying anything, not even if something is delayed or not.
Quote:
Originally Posted by Spiritweaver View Post
Don't get me wrong, maybe they could be a bit more forward with the approach to issues and updates, but somehow I feel that people are taking this issue way too far for what is essentially a non subscription based online game.
So because it is a non subscription game we aren't allowed to expect Anet to release updates, even after they've said "We will have a major update every 3-4 months, we aren't forgetting about GW1"?
Quote:
Originally Posted by Kain Fz View Post
fun fact: Anet isn't Nintendo. Don't expect them to be as up to date as all the corporate kings of video games.

I see anet as a really small company who just happen to produce really great gems of video games. It's quite understandable that things are very slow for them and the fact they even get things done is a surprise.
Yeah, well, maybe I'm spoiled by the first few years of Guild Wars with the frequent update, ingame Gaile talks and such, because there used to be a lot more communication, even if Gaile told us "Sorry but I'm not allowed to talk about XYZ at the moment" All we have now is "The team has been having discussions about future content updates" Well, whoopdidoo, nice job on connecting to the playerbase there.

And yes, I know the Live Team is much, much smaller than the teams originally on GW1, but don't go throwing us a bone about being more open about future content updates, and at the same time not saying anything at all. Combined with no news at all concerning GW2 (which is another discussion, and expected because Aion needs to get all the attention), it's not the best PR out there.

Also, basically what ^---- Karate Jesus said.

Last edited by Arduin; Jul 27, 2009 at 09:43 PM // 21:43..
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Old Jul 27, 2009, 09:54 PM // 21:54   #90
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Out of context quotes, ftw?

And like I said earlier, saying "Don't expect them to be as up to date as all the corporate kings of video games." is fine and all if they had not promised what we expect.

I don't EXPECT them to be Nintendo, and I doubt that Arduinna does either.

What I EXPECT is that they honor their promises, or not make them at all.
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Old Jul 27, 2009, 10:01 PM // 22:01   #91
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I don't agree with the nerfing ideal. Rather, Buff the unused skills and make the underused classes more interesting.

I don't really care if the sin next to me is doing 100 dps with his scythe as long as my dervish is doing something fun as well.
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Old Jul 27, 2009, 10:17 PM // 22:17   #92
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Rough ETAs would be better than the 'wait and see' mentality.

Say 'within X months', then when they have a better idea, they could update the estimate to be more accurate with the number of weeks/days.
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Old Jul 27, 2009, 10:23 PM // 22:23   #93
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Originally Posted by slowerpoke View Post
Rough ETAs would be better than the 'wait and see' mentality.

Say 'within X months', then when they have a better idea, they could update the estimate to be more accurate with the number of weeks/days.
Hell, I don't even need rough dates. If they were just honest and said, "Hey, um...since we fck'd up the XTH, and spent too many man-hours working on it, the content update will be a month late".

I would personally be ok with that. At least it's honest.
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Old Jul 27, 2009, 10:26 PM // 22:26   #94
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Originally Posted by Karate Jesus View Post
Out of context quotes, ftw?

And like I said earlier, saying "Don't expect them to be as up to date as all the corporate kings of video games." is fine and all if they had not promised what we expect.

I don't EXPECT them to be Nintendo, and I doubt that Arduinna does either.

What I EXPECT is that they honor their promises, or not make them at all.
Nintendo is very hush hush on their games as well. We barely know anything about the next Zelda except for its being worked on. Remember how secretive they were before finally unveiling the Wii Remote?
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Old Jul 27, 2009, 10:29 PM // 22:29   #95
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Originally Posted by Apollo Smile View Post
Nintendo is very hush hush on their games as well. We barely know anything about the next Zelda except for its being worked on. Remember how secretive they were before finally unveiling the Wii Remote?
Did the developers of Zelda ever say,

Quote:
Originally Posted by Dev Team
We want players to feel connected to what we are developing even though it may be months away from release, so during development we will be more open about our process and what we are working on.
?

I doubt it. Like I said, I just want what they said they'd provide.
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Old Jul 27, 2009, 11:27 PM // 23:27   #96
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Originally Posted by Inde View Post
More info courtesy of "obscure wiki talk pages" again (hey I <3 the wiki really, but finding this information is near impossible unless you just happen to stumble across it)-

Person asks:


Response from Regina:


http://wiki.guildwars.com/wiki/User_...Content_update
Worked for months with no weekends? Where is the result of all this "work." Sorry to hear that an employee is doing her job but for all her extra hours is she actually doing any work or just relaxing, sipping a beer, and playing guild wars? With that much work put in I would expect to see something come out of it.

I am tired of all the excuses we are getting from Regina. We were told we were going to be getting these big content update and it has been 4 months since the last one so we are due for our next big content update.

It isn't that we aren't getting an update that bother me it is the fact that we are constantly being lied to and Regina is putting a spin on things said in the past just to cover their own butts.

A bit of advice to the dev team, don't lie to us, tell us the truth. If you tell us the truth instead on constantly changing your story you may get a little bit more respect instead of the constant frustration you cause.
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Old Jul 27, 2009, 11:37 PM // 23:37   #97
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I'm with Dome, simply coming out and saying "Sorry guys, we've been delayed because of X and Y, but we're trying our hardest to get the content out to you. As a bonus we'll give *insert bonus weekend* for a week" is FAR more effective than constantly lying, changing stories, or simply saying nothing.
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Old Jul 27, 2009, 11:41 PM // 23:41   #98
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Guild Wars is perfect; it doesn't need an update.
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Old Jul 28, 2009, 12:59 AM // 00:59   #99
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Originally Posted by MMSDome View Post
I am tired of all the excuses we are getting from Regina. We were told we were going to be getting these big content update and it has been 4 months since the last one so we are due for our next big content update.
It's been 3 months, but hey
Quote:
Originally Posted by MMSDome View Post
Worked for months with no weekends? Where is the result of all this "work." Sorry to hear that an employee is doing her job but for all her extra hours is she actually doing any work or just relaxing, sipping a beer, and playing guild wars? With that much work put in I would expect to see something come out of it.
As far as I know, Linsey has been working her butt off for the April update, basically doing the work of two people. Something I can only have the greatest of respect for. And content wise, the April update was a fair deal, as far as I as non-developer can tell.

Last edited by Arduin; Jul 28, 2009 at 01:05 AM // 01:05..
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Old Jul 28, 2009, 01:03 AM // 01:03   #100
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To be honest,I dont think ANET is updating Guild Wars anymore,because you cant call a few people a real team?
At least thats the impression i got from Linsey and the CM pair,and to add to that the lack of updates proves me.
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